Julius Struijk
Game Programmer
Hello,
I’m Julius and I am currently studying CMGT at Hogeschool Saxion in Enschede. My focus is on programming which is the field where I expect to develop my skills the most. Aside from my studies, I also enjoy public speaking and debate as hobbies and believe that they are core life skills that everyone should know.
Portfolio Items
Ghosts of Cathora
Engine: Godot
Language: GDScript
Team Size: 2
Project Duration: 6 months
Ghosts of Cathora was the first game I made. I co-developed the game with my brother, he did the art and the music, while I did all the coding. It was originally developed for the 2022 Brackeys Game Jam, but we continued development afterwards.
4 Minutes Left to Live
Engine: Processing
Language: C#
Team Size: 6
Project Duration: 2 weeks
4 Minutes Left to Live was the first video game I made for my study. The goal of this project was to create a point-and-click game. I worked with a larger team of 6 people which included another engineer.
Cog in the Machine
Engine: GXPEngine
Language: C#
Team Size: 6
Project Duration: 2 weeks
Cog in the Machine was another Saxion project, but this was developed with a team of friends so that we could be more effective. The focus of this project was on physics.
Communication Skills
I have been public speaking for over 4 years now. That is when I first my local Gavel Club. Since then I have participated in multiple public speaking and debate competitions. I believe that public speaking is important no matter which field you are in because it allows you to communicate well within a team and convey your ideas. This is why I belive that everyone should develop their own public speaking skills.